geneo-head-tilt-run — telemetry (tự refresh 5s)

DIED (no bye) = tab chết đột ngột (thường là OOM) — xem heap/fps ở heartbeat cuối. closed = user tự thoát. backgrounded = chuyển app khác rồi không quay lại.

sessionbắt đầumáykết cụcthời lượngfps cuốiheap maxlỗi
suky5m3k 10:18:54 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
backgrounded 57200s / 992 hb 0 fps min 60, worst frame 17ms 66 MB / 4096 [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: Error creating WebGL context.
[0s] Error creating WebGL context.
zpufj3e9 15:34:51 13/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 382s / 42 hb 1 fps min 1, worst frame 367640ms 69 MB / 4192
sne4eu3q 15:35:04 13/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
backgrounded 32s / 14 hb 0 fps min 54, worst frame 96ms n/a
al45daxd 15:35:02 13/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
backgrounded 5s / 3 hb 0 fps min -, worst frame 83ms n/a
mxe1qwfj 13:28:15 13/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
backgrounded 681s / 337 hb 0 fps min 17, worst frame 248ms n/a
yewl2b6w 13:06:28 13/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
backgrounded 1988s / 240 hb 0 fps min 43, worst frame 511982ms n/a
h5kvweaq 13:05:57 13/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 1712s / 114 hb 37 fps min 37, worst frame 1243330ms 74 MB / 4192
d6wnts5t 13:27:55 13/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 36s / 18 hb 47 fps min 28, worst frame 359ms 73 MB / 4192
1mrzaaih 13:00:58 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 4s / 2 hb 53 fps min 49, worst frame 81ms n/a
sim-sioqny 10:16:02 13/8/2026 ?
· ·
closed 9894s / 0 hb [stage 7 ok] min -, worst frame 0ms n/a
j5vjw6hc 12:50:40 13/8/2026 X11; Linux x86_64
ANGLE (NVIDIA, Vulkan 1.4.329 (NVIDIA NVIDIA RTX 2000 Ada Generation (0x000028B0)), NVIDIA) · 390x780@1 · 32GB
DIED (no bye) 4s / 3 hb 60 fps min 57, worst frame 50ms 61 MB / 4192
wz4mtw4m 12:50:28 13/8/2026 X11; Linux x86_64
ANGLE (NVIDIA, Vulkan 1.4.329 (NVIDIA NVIDIA RTX 2000 Ada Generation (0x000028B0)), NVIDIA) · 390x780@1 · 32GB
closed 10s / 6 hb 60 fps min 45, worst frame 217ms 56 MB / 4192
9gr3hy5n 12:41:27 13/8/2026 iPhone 18_7
Apple GPU · 414x896@3 ·
closed 13s / 7 hb 60 fps min 44, worst frame 93ms n/a
sim-832i2y 12:41:26 13/8/2026 ?
· ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a
n7xph0wj 12:36:59 13/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 1s / 2 hb 72 fps min 39, worst frame 250ms 87 MB / 4192
p9np6fvn 10:36:30 13/8/2026 K
ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB
DIED (no bye) 36s / 19 hb 17 fps min 15, worst frame 175ms 14 MB / 2995
sim-00qo4k 10:35:42 13/8/2026 ?
· ·
closed 66s / 0 hb [stage 7 ok] min -, worst frame 0ms n/a
cgkd5hyu 10:36:26 13/8/2026 K
· 376x835@3.25 · 8GB
closed 0s / 0 hb min -, worst frame 0ms n/a
w0e2nxxn 10:36:20 13/8/2026 K
ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB
closed 3s / 2 hb 60 fps min 56, worst frame 108ms 14 MB / 2995
jmmf1gf9 10:36:17 13/8/2026 K
· 376x835@3.25 · 8GB
closed 0s / 0 hb min -, worst frame 0ms n/a
93d4m000 10:36:14 13/8/2026 K
· 376x835@3.25 · 8GB
closed 0s / 0 hb min -, worst frame 0ms n/a
x0coa5zj 10:35:51 13/8/2026 K
ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB
closed 15s / 8 hb 60 fps min 59, worst frame 100ms 14 MB / 2995
rhzhgrc8 10:35:44 13/8/2026 K
ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB
closed 3s / 2 hb 58 fps min 52, worst frame 325ms 14 MB / 2995
5pfqmg7w 10:34:30 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
DIED (no bye) 9s / 5 hb 30 fps min 29, worst frame 116ms n/a [12s] ReferenceError: Can't find variable: zaloJSV2
[12s] ReferenceError: Can't find variable: zaloJSV2
sim-80gpgw 10:33:39 13/8/2026 ?
· ·
closed 48s / 0 hb min -, worst frame 0ms n/a [1s] 💀 STAGE 7 (FULL GAME) killed the tab
fx1bhepy 10:34:04 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
closed 22s / 12 hb 30 fps min 29, worst frame 134ms n/a
8st33k7j 10:33:58 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
closed 3s / 2 hb 30 fps min 27, worst frame 128ms n/a [6s] Load failed
1v09hew5 10:33:54 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
DIED (no bye) 0s / 1 hb 28 fps min 28, worst frame 130ms n/a [3s] Importing a module script failed.
vjpztbym 10:33:51 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
DIED (no bye) 0s / 1 hb 26 fps min 26, worst frame 233ms n/a [4s] Importing a module script failed.
obp2pomu 10:33:47 13/8/2026 iPhone 18_7
· 390x844@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [3s] Importing a module script failed.
d8ioo0g8 10:33:44 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
DIED (no bye) 0s / 1 hb 22 fps min 22, worst frame 407ms n/a [3s] Importing a module script failed.
ucxv9ff3 10:33:41 13/8/2026 iPhone 18_7
· 390x844@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [3s] Importing a module script failed.
9yp4uig5 10:33:32 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
closed 6s / 3 hb 30 fps min 16, worst frame 331ms n/a
sim-e940xu 10:33:30 13/8/2026 ?
· ·
DIED (no bye) 8s / 0 hb min -, worst frame 0ms n/a
zvieym37 10:33:18 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
backgrounded 8s / 4 hb 10 fps min 10, worst frame 636ms n/a
sim-1bdw1o 10:33:11 13/8/2026 ?
· ·
DIED (no bye) 5s / 0 hb min -, worst frame 0ms n/a
7g1vri1n 10:33:13 13/8/2026 iPhone 18_7
Apple GPU · 390x844@3 ·
DIED (no bye) 1s / 1 hb 16 fps min 16, worst frame 547ms n/a [8s] Importing a module script failed.
giavl6rb 10:32:21 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
backgrounded 11s / 6 hb 60 fps min 48, worst frame 160ms n/a [4s] ReferenceError: Can't find variable: zaloJSV2
[5s] ReferenceError: Can't find variable: zaloJSV2
[8s] ReferenceError: Can't find variable: zaloJSV2
[8s] ReferenceError: Can't find variable: zaloJSV2
[14s] ReferenceError: Can't find variable: zaloJSV2
sim-85vjaa 10:32:20 13/8/2026 ?
· ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a
3tmbp0u5 10:31:29 13/8/2026 iPhone 18_7
Apple GPU · 414x896@3 ·
backgrounded 40s / 21 hb 17 fps min 32, worst frame 172ms n/a
sim-cun5re 10:31:05 13/8/2026 ?
· ·
closed 22s / 0 hb min -, worst frame 0ms n/a [1s] 💀 STAGE 7 (FULL GAME) killed the tab
zwebwis1 10:31:26 13/8/2026 iPhone 18_7
· 414x896@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [2s] Importing a module script failed.
uoqv544v 10:31:24 13/8/2026 iPhone 18_7
· 414x896@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [3s] Load failed
[3s] Importing a module script failed.
22s9yjg1 10:31:21 13/8/2026 iPhone 18_7
· 414x896@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [2s] Importing a module script failed.
wsp9xqmt 10:31:19 13/8/2026 iPhone 18_7
Apple GPU · 414x896@3 ·
DIED (no bye) 0s / 1 hb 50 fps min 50, worst frame 186ms n/a [3s] Importing a module script failed.
9447fmu2 10:31:16 13/8/2026 iPhone 18_7
· 414x896@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [3s] Importing a module script failed.
div7zk02 10:31:13 13/8/2026 iPhone 18_7
· 414x896@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [2s] Importing a module script failed.
1quthnbv 10:31:06 13/8/2026 iPhone 18_7
Apple GPU · 414x896@3 ·
closed 5s / 3 hb 40 fps min 40, worst frame 310ms n/a
kkancdvr 10:25:33 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 97s / 49 hb 54 fps min 34, worst frame 173ms n/a
sim-m5h4b5 10:24:48 13/8/2026 ?
· ·
closed 63s / 0 hb [stage 7 ok] min -, worst frame 0ms n/a
wvi05t2m 10:25:30 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 0s / 1 hb 55 fps min 55, worst frame 61ms n/a
183rbdul 10:25:27 13/8/2026 iPhone 18_7
· 393x852@3 ·
closed 0s / 0 hb min -, worst frame 0ms n/a
5oxl2zqs 10:25:21 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 4s / 3 hb 60 fps min 56, worst frame 77ms n/a
esh16pr4 10:25:00 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 10 hb 60 fps min 58, worst frame 77ms n/a
lkwuiw1c 10:23:38 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 95s / 38 hb 21 fps min 10, worst frame 25292ms n/a
im734jsm 10:24:58 13/8/2026 iPhone 18_7
· 393x852@3 ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a [2s] Importing a module script failed.
eafc2cpc 10:24:50 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 6s / 3 hb 58 fps min 55, worst frame 86ms n/a
owa2onp6 10:24:03 13/8/2026 iPhone 18_7
· 393x852@3 ·
closed 0s / 0 hb min -, worst frame 0ms n/a
sim-9s7qf5 10:24:01 13/8/2026 ?
· ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a
2ayk63sk 10:16:02 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 479s / 5 hb 0 fps min -, worst frame 140ms n/a [470s] WEBGL CONTEXT LOST
sim-y664oq 10:15:42 13/8/2026 ?
· ·
DIED (no bye) 499s / 0 hb [stage 2 ok] min -, worst frame 0ms n/a
ctbbtfg8 10:18:06 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 329s / 115 hb 50 fps min 16, worst frame 101857ms n/a
36285e99 10:19:45 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 1s / 1 hb 30 fps min 30, worst frame 283ms n/a
sim-7bcaec 10:18:26 13/8/2026 ?
· ·
DIED (no bye) 77s / 0 hb [stage 6 ok] min -, worst frame 0ms n/a
cqshrp70 10:19:24 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 10 hb 24 fps min 24, worst frame 283ms n/a
d6mdaoq7 10:19:03 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 10 hb 60 fps min 53, worst frame 130ms n/a
sim-fotb3i 10:16:52 13/8/2026 ?
· ·
closed 142s / 0 hb [stage 7 ok] min -, worst frame 0ms n/a
wngww0et 10:18:58 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 3s / 2 hb 60 fps min 47, worst frame 192ms n/a
lg1ygoie 10:18:47 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 8s / 5 hb 60 fps min 47, worst frame 241ms n/a
x54aoil6 10:18:34 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
closed 20s / 10 hb 60 fps min 60, worst frame 17ms 65 MB / 4096 [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: Error creating WebGL context.
[0s] Error creating WebGL context.
troi9oxw 10:18:44 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 1s / 1 hb 56 fps min 56, worst frame 68ms n/a
bq3lya4d 10:18:28 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 14s / 7 hb 60 fps min 56, worst frame 63ms n/a
xoafh7v3 10:18:13 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
closed 20s / 10 hb 61 fps min 60, worst frame 33ms 66 MB / 4096 [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: Error creating WebGL context.
[0s] Error creating WebGL context.
sg0ueom4 10:17:53 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
closed 20s / 9 hb 61 fps min 59, worst frame 50ms 66 MB / 4096 [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: Error creating WebGL context.
[0s] Error creating WebGL context.
ud8wv0b3 10:17:57 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 10s / 6 hb 50 fps min 38, worst frame 301ms n/a
14747m5b 10:17:46 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 53 fps min 39, worst frame 143ms n/a
sim-ye4oib 10:17:34 13/8/2026 ?
· ·
DIED (no bye) 20s / 0 hb [stage 1 ok] min -, worst frame 0ms n/a
zlp46o9i 10:17:36 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 10 hb 59 fps min 39, worst frame 271ms n/a
l7zm83pf 10:17:33 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
closed 20s / 10 hb 61 fps min 60, worst frame 33ms 74 MB / 4096 [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: Error creating WebGL context.
[0s] Error creating WebGL context.
6hm02ups 10:17:26 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 53 fps min 30, worst frame 318ms n/a
6mel8epk 10:17:12 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
closed 20s / 10 hb 61 fps min 60, worst frame 17ms 65 MB / 4096 [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[0s] THREE.WebGLRenderer: Error creating WebGL context.
[0s] Error creating WebGL context.
wf46tpnj 10:17:05 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 52 fps min 28, worst frame 359ms n/a
zbtcvudd 10:16:52 13/8/2026 X11; Linux x86_64
· 1920x1080@1 · 32GB
closed 20s / 10 hb 60 fps min 52, worst frame 200ms 65 MB / 4096 [1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent
[1s] THREE.WebGLRenderer: Error creating WebGL context.
[1s] Error creating WebGL context.
j2ku4h8y 10:16:45 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 36 fps min 29, worst frame 311ms n/a
c16hbs0k 10:16:24 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 36 fps min 34, worst frame 144ms n/a
8v3lgg8r 10:16:04 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 45 fps min 25, worst frame 543ms n/a
ptdsjgtu 10:15:44 13/8/2026 iPhone 18_7
Apple GPU · 393x852@3 ·
closed 18s / 9 hb 60 fps min 39, worst frame 260ms n/a
sim-z8rpvv 08:38:11 13/8/2026 ?
· ·
DIED (no bye) 0s / 0 hb min -, worst frame 0ms n/a
bbtsp0ur 16:46:24 12/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
backgrounded 2807s / 133 hb 0 fps min 17, worst frame 1302534ms n/a
ovlimtyj 16:49:52 12/8/2026 K
· 427x952@3 · 8GB
backgrounded 11s / 5 hb 0 fps min 59, worst frame 42ms 65 MB / 3586 [1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Web page caused context loss and was blocked
[1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Web page caused context loss and was blocked
[1s] THREE.WebGLRenderer: Error creating WebGL context.
[1s] Error creating WebGL context.
sim-ktw598 16:48:30 12/8/2026 ?
· ·
DIED (no bye) 83s / 0 hb [stage 4 ok] min -, worst frame 0ms n/a
fvlq78ij 16:49:33 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
closed 18s / 10 hb 61 fps min 40, worst frame 583ms 65 MB / 3586 [3s] WEBGL CONTEXT LOST
2lcdndxc 16:49:13 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
closed 18s / 10 hb 33 fps min 30, worst frame 167ms 65 MB / 3586
0kcmwyrj 16:48:52 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
closed 18s / 10 hb 40 fps min 31, worst frame 100ms 65 MB / 3586
oa85g6fa 16:48:31 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
closed 18s / 10 hb 42 fps min 37, worst frame 175ms 65 MB / 3586
sim-qwl1zc 16:45:00 12/8/2026 ?
· ·
closed 102s / 0 hb [stage 5 ok] min -, worst frame 0ms n/a
bench-x61kxj 16:17:03 12/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
DIED (no bye) 1760s / 35 hb 0 fps [done] min 56, worst frame 0ms n/a
zqlrqmw9 16:46:04 12/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
closed 18s / 10 hb 59 fps min 56, worst frame 71ms n/a
yhu7y9ly 16:45:43 12/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
closed 18s / 9 hb 61 fps min 56, worst frame 73ms n/a
ldne95na 16:45:22 12/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
closed 18s / 10 hb 59 fps min 55, worst frame 76ms n/a
3fd10s4m 16:45:02 12/8/2026 iPhone 26_5
Apple GPU · 402x874@3 ·
closed 18s / 10 hb 59 fps min 47, worst frame 324ms n/a
u8s2hkyq 16:45:07 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 1s / 1 hb 84 fps min 84, worst frame 66ms 59 MB / 4192
sim-s9k3cb 16:44:15 12/8/2026 ?
· ·
DIED (no bye) 50s / 0 hb [stage 1 ok] min -, worst frame 0ms n/a
kl1bz6m7 16:44:46 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 18s / 10 hb 90 fps min 78, worst frame 67ms 78 MB / 4192
ky7qan9k 16:44:38 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 5s / 3 hb 92 fps min 67, worst frame 354ms 76 MB / 4192
fyof79zo 16:44:17 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 18s / 10 hb 0 fps min 76, worst frame 92ms 57 MB / 4192
bench-wz2eln 16:29:02 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
DIED (no bye) 160s / 66 hb 0 fps [done] min 50, worst frame 0ms 10 MB / 3586
bench-c010s0 16:29:37 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 1s / 0 hb min -, worst frame 0ms n/a
bench-pjm7rk 16:28:07 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
closed 55s / 27 hb 20 fps [done] min 20, worst frame 0ms 10 MB / 3586
k8ilfeoa 16:17:08 12/8/2026 K
ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB
backgrounded 60s / 30 hb 0 fps min -, worst frame 259ms 65 MB / 3586
bench-75z2it 16:16:48 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 71s / 35 hb 120 fps [done] min 71, worst frame 0ms 8 MB / 4192
bench-ibglld 16:15:18 12/8/2026 Macintosh; Intel Mac OS X 10_15_7
ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB
closed 90s / 6 hb 56 fps [idle] min 56, worst frame 0ms 4 MB / 4192