DIED (no bye) = tab chết đột ngột (thường là OOM) — xem heap/fps ở heartbeat cuối. closed = user tự thoát. backgrounded = chuyển app khác rồi không quay lại.
| session | bắt đầu | máy | kết cục | thời lượng | fps cuối | heap max | lỗi |
|---|---|---|---|---|---|---|---|
| suky5m3k | 10:18:54 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
backgrounded | 64340s / 1111 hb | 0 fps min 60, worst frame 17ms | 66 MB / 4096 | [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: Error creating WebGL context. [0s] Error creating WebGL context. |
| zpufj3e9 | 15:34:51 13/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 382s / 42 hb | 1 fps min 1, worst frame 367640ms | 69 MB / 4192 | |
| sne4eu3q | 15:35:04 13/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
backgrounded | 32s / 14 hb | 0 fps min 54, worst frame 96ms | n/a | |
| al45daxd | 15:35:02 13/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
backgrounded | 5s / 3 hb | 0 fps min -, worst frame 83ms | n/a | |
| mxe1qwfj | 13:28:15 13/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
backgrounded | 681s / 337 hb | 0 fps min 17, worst frame 248ms | n/a | |
| yewl2b6w | 13:06:28 13/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
backgrounded | 1988s / 240 hb | 0 fps min 43, worst frame 511982ms | n/a | |
| h5kvweaq | 13:05:57 13/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 1712s / 114 hb | 37 fps min 37, worst frame 1243330ms | 74 MB / 4192 | |
| d6wnts5t | 13:27:55 13/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 36s / 18 hb | 47 fps min 28, worst frame 359ms | 73 MB / 4192 | |
| 1mrzaaih | 13:00:58 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 4s / 2 hb | 53 fps min 49, worst frame 81ms | n/a | |
| sim-sioqny | 10:16:02 13/8/2026 | ? · · |
closed | 9894s / 0 hb | [stage 7 ok] min -, worst frame 0ms | n/a | |
| j5vjw6hc | 12:50:40 13/8/2026 | X11; Linux x86_64 ANGLE (NVIDIA, Vulkan 1.4.329 (NVIDIA NVIDIA RTX 2000 Ada Generation (0x000028B0)), NVIDIA) · 390x780@1 · 32GB |
DIED (no bye) | 4s / 3 hb | 60 fps min 57, worst frame 50ms | 61 MB / 4192 | |
| wz4mtw4m | 12:50:28 13/8/2026 | X11; Linux x86_64 ANGLE (NVIDIA, Vulkan 1.4.329 (NVIDIA NVIDIA RTX 2000 Ada Generation (0x000028B0)), NVIDIA) · 390x780@1 · 32GB |
closed | 10s / 6 hb | 60 fps min 45, worst frame 217ms | 56 MB / 4192 | |
| 9gr3hy5n | 12:41:27 13/8/2026 | iPhone 18_7 Apple GPU · 414x896@3 · |
closed | 13s / 7 hb | 60 fps min 44, worst frame 93ms | n/a | |
| sim-832i2y | 12:41:26 13/8/2026 | ? · · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| n7xph0wj | 12:36:59 13/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 1s / 2 hb | 72 fps min 39, worst frame 250ms | 87 MB / 4192 | |
| p9np6fvn | 10:36:30 13/8/2026 | K ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB |
DIED (no bye) | 36s / 19 hb | 17 fps min 15, worst frame 175ms | 14 MB / 2995 | |
| sim-00qo4k | 10:35:42 13/8/2026 | ? · · |
closed | 66s / 0 hb | [stage 7 ok] min -, worst frame 0ms | n/a | |
| cgkd5hyu | 10:36:26 13/8/2026 | K · 376x835@3.25 · 8GB |
closed | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| w0e2nxxn | 10:36:20 13/8/2026 | K ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB |
closed | 3s / 2 hb | 60 fps min 56, worst frame 108ms | 14 MB / 2995 | |
| jmmf1gf9 | 10:36:17 13/8/2026 | K · 376x835@3.25 · 8GB |
closed | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| 93d4m000 | 10:36:14 13/8/2026 | K · 376x835@3.25 · 8GB |
closed | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| x0coa5zj | 10:35:51 13/8/2026 | K ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB |
closed | 15s / 8 hb | 60 fps min 59, worst frame 100ms | 14 MB / 2995 | |
| rhzhgrc8 | 10:35:44 13/8/2026 | K ANGLE (ARM, Mali-G720 MC7, OpenGL ES 3.2) · 376x835@3.25 · 8GB |
closed | 3s / 2 hb | 58 fps min 52, worst frame 325ms | 14 MB / 2995 | |
| 5pfqmg7w | 10:34:30 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
DIED (no bye) | 9s / 5 hb | 30 fps min 29, worst frame 116ms | n/a | [12s] ReferenceError: Can't find variable: zaloJSV2 [12s] ReferenceError: Can't find variable: zaloJSV2 |
| sim-80gpgw | 10:33:39 13/8/2026 | ? · · |
closed | 48s / 0 hb | min -, worst frame 0ms | n/a | [1s] 💀 STAGE 7 (FULL GAME) killed the tab |
| fx1bhepy | 10:34:04 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
closed | 22s / 12 hb | 30 fps min 29, worst frame 134ms | n/a | |
| 8st33k7j | 10:33:58 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
closed | 3s / 2 hb | 30 fps min 27, worst frame 128ms | n/a | [6s] Load failed |
| 1v09hew5 | 10:33:54 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
DIED (no bye) | 0s / 1 hb | 28 fps min 28, worst frame 130ms | n/a | [3s] Importing a module script failed. |
| vjpztbym | 10:33:51 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
DIED (no bye) | 0s / 1 hb | 26 fps min 26, worst frame 233ms | n/a | [4s] Importing a module script failed. |
| obp2pomu | 10:33:47 13/8/2026 | iPhone 18_7 · 390x844@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [3s] Importing a module script failed. |
| d8ioo0g8 | 10:33:44 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
DIED (no bye) | 0s / 1 hb | 22 fps min 22, worst frame 407ms | n/a | [3s] Importing a module script failed. |
| ucxv9ff3 | 10:33:41 13/8/2026 | iPhone 18_7 · 390x844@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [3s] Importing a module script failed. |
| 9yp4uig5 | 10:33:32 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
closed | 6s / 3 hb | 30 fps min 16, worst frame 331ms | n/a | |
| sim-e940xu | 10:33:30 13/8/2026 | ? · · |
DIED (no bye) | 8s / 0 hb | min -, worst frame 0ms | n/a | |
| zvieym37 | 10:33:18 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
backgrounded | 8s / 4 hb | 10 fps min 10, worst frame 636ms | n/a | |
| sim-1bdw1o | 10:33:11 13/8/2026 | ? · · |
DIED (no bye) | 5s / 0 hb | min -, worst frame 0ms | n/a | |
| 7g1vri1n | 10:33:13 13/8/2026 | iPhone 18_7 Apple GPU · 390x844@3 · |
DIED (no bye) | 1s / 1 hb | 16 fps min 16, worst frame 547ms | n/a | [8s] Importing a module script failed. |
| giavl6rb | 10:32:21 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
backgrounded | 11s / 6 hb | 60 fps min 48, worst frame 160ms | n/a | [4s] ReferenceError: Can't find variable: zaloJSV2 [5s] ReferenceError: Can't find variable: zaloJSV2 [8s] ReferenceError: Can't find variable: zaloJSV2 [8s] ReferenceError: Can't find variable: zaloJSV2 [14s] ReferenceError: Can't find variable: zaloJSV2 |
| sim-85vjaa | 10:32:20 13/8/2026 | ? · · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| 3tmbp0u5 | 10:31:29 13/8/2026 | iPhone 18_7 Apple GPU · 414x896@3 · |
backgrounded | 40s / 21 hb | 17 fps min 32, worst frame 172ms | n/a | |
| sim-cun5re | 10:31:05 13/8/2026 | ? · · |
closed | 22s / 0 hb | min -, worst frame 0ms | n/a | [1s] 💀 STAGE 7 (FULL GAME) killed the tab |
| zwebwis1 | 10:31:26 13/8/2026 | iPhone 18_7 · 414x896@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [2s] Importing a module script failed. |
| uoqv544v | 10:31:24 13/8/2026 | iPhone 18_7 · 414x896@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [3s] Load failed [3s] Importing a module script failed. |
| 22s9yjg1 | 10:31:21 13/8/2026 | iPhone 18_7 · 414x896@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [2s] Importing a module script failed. |
| wsp9xqmt | 10:31:19 13/8/2026 | iPhone 18_7 Apple GPU · 414x896@3 · |
DIED (no bye) | 0s / 1 hb | 50 fps min 50, worst frame 186ms | n/a | [3s] Importing a module script failed. |
| 9447fmu2 | 10:31:16 13/8/2026 | iPhone 18_7 · 414x896@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [3s] Importing a module script failed. |
| div7zk02 | 10:31:13 13/8/2026 | iPhone 18_7 · 414x896@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [2s] Importing a module script failed. |
| 1quthnbv | 10:31:06 13/8/2026 | iPhone 18_7 Apple GPU · 414x896@3 · |
closed | 5s / 3 hb | 40 fps min 40, worst frame 310ms | n/a | |
| kkancdvr | 10:25:33 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 97s / 49 hb | 54 fps min 34, worst frame 173ms | n/a | |
| sim-m5h4b5 | 10:24:48 13/8/2026 | ? · · |
closed | 63s / 0 hb | [stage 7 ok] min -, worst frame 0ms | n/a | |
| wvi05t2m | 10:25:30 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 0s / 1 hb | 55 fps min 55, worst frame 61ms | n/a | |
| 183rbdul | 10:25:27 13/8/2026 | iPhone 18_7 · 393x852@3 · |
closed | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| 5oxl2zqs | 10:25:21 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 4s / 3 hb | 60 fps min 56, worst frame 77ms | n/a | |
| esh16pr4 | 10:25:00 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 10 hb | 60 fps min 58, worst frame 77ms | n/a | |
| lkwuiw1c | 10:23:38 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 95s / 38 hb | 21 fps min 10, worst frame 25292ms | n/a | |
| im734jsm | 10:24:58 13/8/2026 | iPhone 18_7 · 393x852@3 · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | [2s] Importing a module script failed. |
| eafc2cpc | 10:24:50 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 6s / 3 hb | 58 fps min 55, worst frame 86ms | n/a | |
| owa2onp6 | 10:24:03 13/8/2026 | iPhone 18_7 · 393x852@3 · |
closed | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| sim-9s7qf5 | 10:24:01 13/8/2026 | ? · · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| 2ayk63sk | 10:16:02 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 479s / 5 hb | 0 fps min -, worst frame 140ms | n/a | [470s] WEBGL CONTEXT LOST |
| sim-y664oq | 10:15:42 13/8/2026 | ? · · |
DIED (no bye) | 499s / 0 hb | [stage 2 ok] min -, worst frame 0ms | n/a | |
| ctbbtfg8 | 10:18:06 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 329s / 115 hb | 50 fps min 16, worst frame 101857ms | n/a | |
| 36285e99 | 10:19:45 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 1s / 1 hb | 30 fps min 30, worst frame 283ms | n/a | |
| sim-7bcaec | 10:18:26 13/8/2026 | ? · · |
DIED (no bye) | 77s / 0 hb | [stage 6 ok] min -, worst frame 0ms | n/a | |
| cqshrp70 | 10:19:24 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 10 hb | 24 fps min 24, worst frame 283ms | n/a | |
| d6mdaoq7 | 10:19:03 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 10 hb | 60 fps min 53, worst frame 130ms | n/a | |
| sim-fotb3i | 10:16:52 13/8/2026 | ? · · |
closed | 142s / 0 hb | [stage 7 ok] min -, worst frame 0ms | n/a | |
| wngww0et | 10:18:58 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 3s / 2 hb | 60 fps min 47, worst frame 192ms | n/a | |
| lg1ygoie | 10:18:47 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 8s / 5 hb | 60 fps min 47, worst frame 241ms | n/a | |
| x54aoil6 | 10:18:34 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
closed | 20s / 10 hb | 60 fps min 60, worst frame 17ms | 65 MB / 4096 | [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: Error creating WebGL context. [0s] Error creating WebGL context. |
| troi9oxw | 10:18:44 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 1s / 1 hb | 56 fps min 56, worst frame 68ms | n/a | |
| bq3lya4d | 10:18:28 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 14s / 7 hb | 60 fps min 56, worst frame 63ms | n/a | |
| xoafh7v3 | 10:18:13 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
closed | 20s / 10 hb | 61 fps min 60, worst frame 33ms | 66 MB / 4096 | [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: Error creating WebGL context. [0s] Error creating WebGL context. |
| sg0ueom4 | 10:17:53 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
closed | 20s / 9 hb | 61 fps min 59, worst frame 50ms | 66 MB / 4096 | [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: Error creating WebGL context. [0s] Error creating WebGL context. |
| ud8wv0b3 | 10:17:57 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 10s / 6 hb | 50 fps min 38, worst frame 301ms | n/a | |
| 14747m5b | 10:17:46 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 53 fps min 39, worst frame 143ms | n/a | |
| sim-ye4oib | 10:17:34 13/8/2026 | ? · · |
DIED (no bye) | 20s / 0 hb | [stage 1 ok] min -, worst frame 0ms | n/a | |
| zlp46o9i | 10:17:36 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 10 hb | 59 fps min 39, worst frame 271ms | n/a | |
| l7zm83pf | 10:17:33 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
closed | 20s / 10 hb | 61 fps min 60, worst frame 33ms | 74 MB / 4096 | [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: Error creating WebGL context. [0s] Error creating WebGL context. |
| 6hm02ups | 10:17:26 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 53 fps min 30, worst frame 318ms | n/a | |
| 6mel8epk | 10:17:12 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
closed | 20s / 10 hb | 61 fps min 60, worst frame 17ms | 65 MB / 4096 | [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [0s] THREE.WebGLRenderer: Error creating WebGL context. [0s] Error creating WebGL context. |
| wf46tpnj | 10:17:05 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 52 fps min 28, worst frame 359ms | n/a | |
| zbtcvudd | 10:16:52 13/8/2026 | X11; Linux x86_64 · 1920x1080@1 · 32GB |
closed | 20s / 10 hb | 60 fps min 52, worst frame 200ms | 65 MB / 4096 | [1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Could not create a WebGL context, VENDOR = 0xffff, DEVICE = 0xffff, GL_VENDOR = Disabled, GL_RENDERER = Disabled, Sandboxed = yes, Optimus = no, AMD switchable = no, Reset notification strategy = 0x0000, ErrorMessage = BindToCurrent [1s] THREE.WebGLRenderer: Error creating WebGL context. [1s] Error creating WebGL context. |
| j2ku4h8y | 10:16:45 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 36 fps min 29, worst frame 311ms | n/a | |
| c16hbs0k | 10:16:24 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 36 fps min 34, worst frame 144ms | n/a | |
| 8v3lgg8r | 10:16:04 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 45 fps min 25, worst frame 543ms | n/a | |
| ptdsjgtu | 10:15:44 13/8/2026 | iPhone 18_7 Apple GPU · 393x852@3 · |
closed | 18s / 9 hb | 60 fps min 39, worst frame 260ms | n/a | |
| sim-z8rpvv | 08:38:11 13/8/2026 | ? · · |
DIED (no bye) | 0s / 0 hb | min -, worst frame 0ms | n/a | |
| bbtsp0ur | 16:46:24 12/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
backgrounded | 2807s / 133 hb | 0 fps min 17, worst frame 1302534ms | n/a | |
| ovlimtyj | 16:49:52 12/8/2026 | K · 427x952@3 · 8GB |
backgrounded | 11s / 5 hb | 0 fps min 59, worst frame 42ms | 65 MB / 3586 | [1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Web page caused context loss and was blocked [1s] THREE.WebGLRenderer: A WebGL context could not be created. Reason: Web page caused context loss and was blocked [1s] THREE.WebGLRenderer: Error creating WebGL context. [1s] Error creating WebGL context. |
| sim-ktw598 | 16:48:30 12/8/2026 | ? · · |
DIED (no bye) | 83s / 0 hb | [stage 4 ok] min -, worst frame 0ms | n/a | |
| fvlq78ij | 16:49:33 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
closed | 18s / 10 hb | 61 fps min 40, worst frame 583ms | 65 MB / 3586 | [3s] WEBGL CONTEXT LOST |
| 2lcdndxc | 16:49:13 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
closed | 18s / 10 hb | 33 fps min 30, worst frame 167ms | 65 MB / 3586 | |
| 0kcmwyrj | 16:48:52 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
closed | 18s / 10 hb | 40 fps min 31, worst frame 100ms | 65 MB / 3586 | |
| oa85g6fa | 16:48:31 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
closed | 18s / 10 hb | 42 fps min 37, worst frame 175ms | 65 MB / 3586 | |
| sim-qwl1zc | 16:45:00 12/8/2026 | ? · · |
closed | 102s / 0 hb | [stage 5 ok] min -, worst frame 0ms | n/a | |
| bench-x61kxj | 16:17:03 12/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
DIED (no bye) | 1760s / 35 hb | 0 fps [done] min 56, worst frame 0ms | n/a | |
| zqlrqmw9 | 16:46:04 12/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
closed | 18s / 10 hb | 59 fps min 56, worst frame 71ms | n/a | |
| yhu7y9ly | 16:45:43 12/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
closed | 18s / 9 hb | 61 fps min 56, worst frame 73ms | n/a | |
| ldne95na | 16:45:22 12/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
closed | 18s / 10 hb | 59 fps min 55, worst frame 76ms | n/a | |
| 3fd10s4m | 16:45:02 12/8/2026 | iPhone 26_5 Apple GPU · 402x874@3 · |
closed | 18s / 10 hb | 59 fps min 47, worst frame 324ms | n/a | |
| u8s2hkyq | 16:45:07 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 1s / 1 hb | 84 fps min 84, worst frame 66ms | 59 MB / 4192 | |
| sim-s9k3cb | 16:44:15 12/8/2026 | ? · · |
DIED (no bye) | 50s / 0 hb | [stage 1 ok] min -, worst frame 0ms | n/a | |
| kl1bz6m7 | 16:44:46 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 18s / 10 hb | 90 fps min 78, worst frame 67ms | 78 MB / 4192 | |
| ky7qan9k | 16:44:38 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 5s / 3 hb | 92 fps min 67, worst frame 354ms | 76 MB / 4192 | |
| fyof79zo | 16:44:17 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 18s / 10 hb | 0 fps min 76, worst frame 92ms | 57 MB / 4192 | |
| bench-wz2eln | 16:29:02 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
DIED (no bye) | 160s / 66 hb | 0 fps [done] min 50, worst frame 0ms | 10 MB / 3586 | |
| bench-c010s0 | 16:29:37 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 1s / 0 hb | min -, worst frame 0ms | n/a | |
| bench-pjm7rk | 16:28:07 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
closed | 55s / 27 hb | 20 fps [done] min 20, worst frame 0ms | 10 MB / 3586 | |
| k8ilfeoa | 16:17:08 12/8/2026 | K ANGLE (Imagination Technologies, PowerVR D-Series DXT-48-1536, OpenGL ES 3.2) · 427x952@3 · 8GB |
backgrounded | 60s / 30 hb | 0 fps min -, worst frame 259ms | 65 MB / 3586 | |
| bench-75z2it | 16:16:48 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 71s / 35 hb | 120 fps [done] min 71, worst frame 0ms | 8 MB / 4192 | |
| bench-ibglld | 16:15:18 12/8/2026 | Macintosh; Intel Mac OS X 10_15_7 ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version) · 2560x1440@2 · 16GB |
closed | 90s / 6 hb | 56 fps [idle] min 56, worst frame 0ms | 4 MB / 4192 |